How to Upload a Websitte Link to Crident

Some addons for Garry's Modern crave that additional content from other Valve source games be made available, in gild for those addons to work correctly. This content is used by sure game modes (DarkRP being the nigh mutual one) to provide missing information for props and physics information needed by the game for information technology to work correctly.

Without this additional content, you lot volition see things like money and weapons floating in midair (along with a whole bunch of mistake messages in the console).

DarkRP Re-uses Counter Strike Source (CSS) Content:

DarkRP (and other gamemodes) uses files from Counter Strike Source, a game made by Valve using the same "Source" engine that makes up most of Garry'due south Mod.

You volition need to copy files from Counter Strike Source onto your Garry's Modern server, and then the files must be "mounted" by editing a configuration file, which volition tell Gmod where the files are located.

one. Get the CSS Files:

You lot will have to ain a copy of Counter Strike Source, and then that you tin can get legal copies of the files needed.

If you already own a copy of Counter Strike Source, notice the local installation directory on your computer and expect for a binder called cstrike. Within the cstrike folder you should see the post-obit contents:

GarrysMod_AddingCSS_cstrike_folder

Select all the files, and employ a utility plan to "zip" them up, so that they can be copied and moved easier. If you lot don't have a utility that does this, we suggest using 7zip, as it'due south complimentary, and very easy to utilize. Yous can download 7zip from here.

ii. Create "cstrike" Binder on your Server:

Next, go to the control panel for your Nodecraft Garry's Modernistic server, and click on the File Manager tab. Make sure you are in the main directory. You can tell if you are in the principal directory if you all you meet in the file path box is a slash ( / ), like the example below:

Root Garry's Mod server directory

Click the create folder button.

Creating new folder on Garry's Mod server

Type "cstrike" in the white box for the folder name (all in lowercase). Click the greenish "Create" button to brand the folder.

Creating cstrike folder on Garry's Mod server

3. Upload CSS .null File to the Server:

Upload the previously zipped CSS files to newly created "cstrike" folder on your Garry's Modernistic Server. You can either use the drag-and-drop feature in the file manager, or an actual FTP or "File Transfer Protocol" client to upload the files.

An FTP client is faster and more than secure (it double checks the content as its uploaded, and resends information if needed). Nosotros accept a basic tutorial on how to utilise FTP in our knowledgebase, which y'all can view Hither

If y'all are using the drag-and-drib feature, click the "upload" button, or drag the CSS zip file into the window until the you run into the upload target appear. Release the file in the "Drib files hither" box and it will start the upload.

Uploading content to Garry's Mod server

Wait for the progress bar to end uploading. Drag-and-drib is much slower so FTP, so information technology volition be a while earlier it finishes.

Uploading CS:S content to Garry's Mod server

iv. Unzip the CSS Files:

One time the CSS goose egg file is finished uploading, unzip the file. The Nodecraft file director view has the ability to un-nada files, but the button simply appears subsequently y'all have selected a .zip file.

Click the box to the left of the .naught file, and then the unzip button will appear. Click information technology to start the unzipping.

Unzipping CS:S content on Garry's Mod server

5. Edit the "mountain.cfg" File:

The last step is to edit the file mountain.cfg. This file will let the game know where to go look to find the Counterstrike Source files.

To find mount.cfg, click on the folder garrysmod from the main directory, and then click on the binder cfg.

mount.cfg file location on Garry's Mod server

Click the box to the left of the file mount.cfg, and then click the edit button that appears at the top of the file manager window.

Edit mount.cfg file on Garry's Mod server

This will display the contents of the mount.cfg file, which will normally wait like the sample beneath (this is the default unaltered file):

mount.cfg file contents for CS:S on Garry's Mod server

You will demand to make the following changes to the file.

  • Remove the // from in front of "cstrike". These are "comment" characters, which tell the game to skip reading anything by the double //. So for the line to exist used, they must be removed.

  • Change the file path name in the second quoted cord to "/home/container/cstrike". Why does it need to exist "/home/container/cstrike" when you lot don't come across any folder called "home" or "container" on your server? Oh, they're there. Those folders are part of the backend arrangement for Nodecraft that customers unremarkably don't encounter (you commonly don't need to bargain with them, it'due south all handled automatically by our organization). Merely in this one instance of adding CSS files to Garry's Mod, information technology'due south necessary for them to be in the filepath.

If the changes are all made correctly, if should look like the sample below, and you just demand to save it.

Saving mount.cfg changes for CS:S content on a Garry's Mod server

Congratulations! You're Done!

You should have CSS content mounted in Garry'southward Mod, and in DarkRP, money won't be floating in midair anymore!

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Source: https://nodecraft.com/support/games/gmod/mounting-css-content-to-your-garrys-mod-server

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